Pirates of the Mesozoic

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A team of cryptid hunters are transported into a world of Aztecs, dinosaurs, pirates, and UFOs.

Setting

A team of cryptid hunters are transported into a strange alien world, where they encounter Aztecs, cowboys, dinosaurs, pirates, and UFOs. Along the way, they are merged with alternate versions of themselves from other times, other places. How will they survive in this weird new world? And will they ever get home?

Bulletproof Blues RPG

Game Sessions

2019-05-28

A team of cryptid hunters in their outside broadcast vehicle are transported to a strange new world, inhabited by pirates, dinosaurs, murderous machines, and cowboys.

After narrowly escaping being killed by a prehistoric crinoid and a genuine dinosaur, they meet Sam Winston, who invites them to accompany him to Tranquility -- the closest thing to civilization within a day's travel. Leaving the broadcast truck behind (it's sitting in about eight feet of water), they start the trek to Tranquility.

YouTube recording of game session

  • Sam Winston, helpful cowboy

2019-06-04

The gang reaches the town of Tranquility, where they meet Barthan the provisioner, Tandy the bartender, Doctor Su, and Sheriff Hood. They start making themselves at home, while becoming aware that their memories are more complicated than they used to be. They attract the attention of Jakob, one of Edgelord's gang, but they embarass him and then send him on his way...

YouTube recording of game session

  • Rose Hood, sheriff of Tranquility
  • Tandy Schatzman, bartender at the Red Dog Saloon
  • Doctor Su, medical doctor of Tranquility
  • Sam Winston, editor of the Tranquility Tribune

2019-06-11

The gang heads out into the wilds to try and find Emmet, who has gone missing. They discover that he has been abducted by ant people. Along the way, John Erlang gets in touch with his inner Chinese deity, and Michael is nearly eaten by crocobats.

YouTube recording of game session

  • Miss Veronica, proprietor of the Bittersweet Tea Room
  • Randall Coburn, mayor of Tranquility

2019-06-18

The gang rescues Emmet -- along with two Aztecs and a Roman legionary named Marcus -- from the ant people. The Aztecs take off as soon as the group is safely away from the ant people nest, but Marcus accompanies therm back to Tranquility. They are hailed as heroes!

Later that day, they interrupt a "trial" -- Edgelord and his gang have tied Sam Winston to a post outside the newspaper office, and intend to whip him for "trading with the enemy" -- the Zhou Dynasty Chinese town of Wangguo. A brief scuffle ensues, as the good guys take down Edgelord's gang with ease. Edgelord himself proves to be more of a problem, but eventually they deal with him, and are hailed as heroes (again).

YouTube recording of game session

  • Randall Coburn, mayor of Tranquility
  • Cyril Frank, aka "Edgelord"
  • Rose Hood, sheriff of Tranquility
  • Marcus, Stoic former Roman legionary
  • Tandy Schatzman, bartender at the Red Dog Saloon
  • Emmet Wayne, prospector
  • Sam Winston, editor of the Tranquility Tribune

2019-06-25

The Smith Gang (which is how the townsfolk have started referring to the PCs) settle into their lives in Tranquility. Captain Harrows builds a couple of robots, which then start building better robots. Doctor Anna kills and drags back a Parasaurolophus and uses it to make soap. Isko plays piano at the Red Dog Saloon. Michael works on making bullets, while teaching his new apprentice Jack the basics of blacksmithing. John Erlang flies on his cloud to reconnoiter the local area, finding cities of Aztecs, robots, and pirates. John Erlang also introduces himself to the Zhou city of Wangguo. He has tea with General Hu, the governor of Wangguo, and Moshu Shi, a Taoist magician.

Later, Sheriff Hood asks them to look over the belongings that Edgelord left behind: a phone and a tablet (both solar powered), a chest full of gold and silver, a pistol, and a small vial of blue liquid that they eventually identify as a nanite swarm that can temporarily make someone invisible.

While investigating the phone, they discover that Edgelord had been corresponding with someone calling themselves the Black Spider. It appears that the Black Spider has sinister designs on the town of Tranquility.

YouTube recording of game session

  • Jack Black, former gunslinger, apprentice blacksmith
  • General Hu, military governor of Wangguo
  • Moshu Shi, Taoist magician, Wangguo

2019-07-02

The Smith Gang makes contact with the Black Spider, and learns that the Black Spider works for someone called the Hag of Crag Keep. The Hag of Crag Keep apparently has designs on the town of Tranquility -- she wants the Thinking Machine. This may be connected to black knights which attempted to take control of the town's main source of fresh water. The Black Spider does not have a description of the Thinking Machine -- all they have is a riddle.

I can be played but I'm not a game
I have keys but I don't have any locks
I have hammers but I don't have any nails
I have pedals but I'm not a bicycle
I can be tuned but I'm not a radio

The gang finds the Thinking Machine, which is a player piano (constructed in the Martian city of Schiaparelli in 2417) located in the Red Dog Saloon. They name it Georgie and promise to play it.

Later, a Tyrannosaurus rex attacks the town, but the Smith Gang drives it away.

YouTube recording of game session

Fun facts about Tranquility!

The town of Tranquility, New Mexico was once located mid-way between El Paso and Tuscon. It was home to over a thousand good people, and a handful of people who were not quite so good. In 1873, during a freak storm, the town was transported to the Outland. That was nearly ten years ago. The town now has around 300 residents -- most of the original population died during the first few months after the town's appearance in Outland.

Tranquility has a relatively diverse population:

  • around 60% (~180) white Americans (some of whom can speak Spanish, and a handful of whom can speak Athabascan)
  • around 15% (~45) black Americans (some of whom can speak Spanish, and a handful of whom can speak Athabascan)
  • around 15% (~45) Mexicans (all of whom can speak English in addition to Spanish, and a handful of whom can speak Athabascan)
  • around 5% (~15) Native Americans (primarily Apache, most of whom can speak English in addition to Athabascan -- the native language of most of the town's Native American inhabitants)
  • around 5% (~15) Chinese people (most of whom can speak English in addition to the Taishanese dialect of Chinese)

2019-07-09

General Hu arrives at Tranquility with a platoon of soldiers. The Smith Gang is asked by General Hu to find and retrieve an item that was stolen from Wongguo by some criminals from Tranquility. They track down Carlos and Jakob, destroying a stone golem the thieves had somehow summoned and killing Carlos in the gunfight. Jakob is taken back to Wongguo, where he will face one of the Five Punishments.

YouTube recording of game session

  • Jakob Esparza, gunslinger
  • General Hu, military governor of Wangguo
  • Moshu Shi, Taoist magician, Wangguo

2019-07-16

The Smith Gang heads back to Tranquility. Captain Harrows is making progress. His first generation robots have built second generation robots, which have completed the water purification plant. This is good news, because there are now dozens of dread guards blocking access to the town's well (which is located about five miles west of town), and they are lead by a dread guard commander. Captain Harrows constructs an explosive device which takes out all of the dread guard, and Isko makes short work of the dread guard commander.

In the sky far above the town, the Hag of Crag Keep uses her vroom broom for some skywriting... SURRENDER THE THINKING MACHINE. John Erlang flies up and attacks the vroom broom, damaging it and causing the Hag of Crag Keep to lose control momentarily. However, she regains control and flies away (discretion being the better part of valor).

YouTube recording of game session

2019-07-23

The Smith Gang heads north to find and rescue townsfolk who have been kidnapped by the Tenochca (the Aztecs of Chicomoztoc). Will the gang reach the townsfolk before the Tenochca sacrifice them?

YouTube recording of game session

2019-07-30

The Smith Gang returns to Tranquility with their rescued friends, only to discover that the Hag Of Crag keep has poisoned the town's grain with ergot! Hundreds of people are desperately ill. Fortunately, Isko is able to heal them, and no one dies.

The Smith Gang has had enough -- it's time to take the fight to the Hag Of Crag Keep. Captain Harrows and his automata construct a land vehicle out of the remains of the mobile broadcast van, and the team heads north. They pass the Valley Of The Floating Mesas, see many strange sights, and reach the edge of the Haunted Forest. Far in the distance, they can see their destination: Crag Keep.

The land machine can't make it through the Haunted Forest, and the harpies circling Crag Keep would make flying there impossible. They decide to stop at a small inn: the House Of The Dragon. The wreaths of [[ Media:House_Of_The_Dragon_exterior.jpg|garlic in the windows]] give them some pause -- and then they are attacked by scores of Utahraptors! The battle is a pitched one, and the land machine is damaged, but they make it inside the inn to safety. The innkeeper welcomes them warmly.

"Welcome to my house! Enter freely. Go safely, and leave something of the happiness you bring."

YouTube recording of game session

  • Vlad, Innkeeper at the House Of The Dragon

Useful Links

{{#vardefine:campaignname|Pirates of the Mesozoic}} {{#vardefine:campaigncategory|Fantasy}} {{#vardefine:campaignmoderator|bblackmoor}}

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