Have Starship Will Travel

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;''C.E.V. Sherwood Forest'', Class 3 Old Commonwealth Survey Vessel
;''C.E.V. Sherwood Forest'', Class 3 Commonwealth Science Corvette [P]
:Length: 30 m
:Length: 30 m
:Crew: Geist + 9 (3 minimum)
:Crew: Geist + 9 (3 minimum)
:Hull: 3
:Hull: 4
:Weapons: 3
:Weapons: 2
:Shields: 3
:Shields: 3
:Engines: 3
:Engines: 4 - Typical 16 ly trip: 8 days (2 light years/day)
:Consoles: 4
:Consoles: 6
:;Geist Management Console Mk II [G, N]
 
::Permits the geist to manage most of the ship's systems.
:;''Geist Management Console Mk III [G, N]''
::+2 to geist skill rolls pertaining to ship functions
::Permits the geist to manage most of the ship's systems. Minimum crew is reduced to one-quarter of the normal (Restoration Era) crew complement.
::+3 equipment bonus to geist rolls pertaining to routine ship functions
 
:;Prototype Precursor Sensor Console Mk II [S, X]
::Grants the ship the ability to scan for Precursor artifacts.
::+5 equipment bonus to rolls pertaining to Precursor artifacts
 
:;Geological Survey Console Mk II [G, N, S]
:;Geological Survey Console Mk II [G, N, S]
::+5 to skill rolls pertaining to geology and mineralogy
::+5 equipment bonus to rolls pertaining to geology and mineralogy
 
:;Long Range Sensor Console Mk II [S]
:;Long Range Sensor Console Mk II [S]
::Grants the ship "long" sensor range.
::Grants the ship "long" sensor range.
::+5 to skill rolls pertaining to establishing and analyzing sensor readings
::+5 equipment bonus to rolls pertaining to sensor readings
 
:;<strike>Prototype Hyperwave Transceiver Array Console Mk II [G, X]</strike> (disconnected)
::Allows instantaneous communication with any other Hyperwave Transceiver Array Console.
::+2 to rolls pertaining to establishing and maintaining hyperwave communication
 
:;Regional Topographical Mapping Console Mk II [G]
:;Regional Topographical Mapping Console Mk II [G]
::Deploys thousands of micro-drones to create a three-dimensional elevation map of the local terrain; maximum radius 1,000 km; requires 1 hour per kilometer radius.
::Deploys thousands of micro-drones to create a three-dimensional elevation map of the local terrain; maximum radius 1,000 km; requires 1 hour per kilometer radius.
::No roll necessary for the mapping itself. Analyze the map using skills or equipment as usual.


[G] requires a geist, and will be inert if no geist is present<br />
[G] requires a geist, and will be inert if no geist is present<br />
[N] is non-removable, and is inextricable from the starship<br />
[N] is non-removable, and is inextricable from the starship<br />
[P] Panglossian Era (starships are Restoration Era unless otherwise indicated)<br />
[S] adds +3 to the bonus provided by the console, but is extremely limited in use
[S] adds +3 to the bonus provided by the console, but is extremely limited in use
[X] is a prototype: replacement parts are unavailable, and must be individually constructed
The following consoles have been removed and are stored on Fred.
:;Wormhole Network Interface Console Mk II [G]
::Grants the ship the ability to use the wormhole network.


==Chapters==
==Chapters==

Revision as of 20:31, 30 August 2022

Have Starship Will Travel heading.jpg

It's been almost two years since an Encyclopedia Galactica fact-checking team was detained for taking fungus samples on some barren moon among the Corporate Worlds (oops). The ship and crew were impounded, and the field team spent sixteen months in cryo. They were given a perfunctory trial while they were still a bit frosty, and they were put to work in a Koninklijke Hoogovens mining rehabilitation colony. Six months later...

Read more about the setting.

Characters

Characters

  • Stratis "Rocky" Crystallo Sedimeti Enomorph, Ph.D.
     
  • Rikard Hightower, captain of the C.E.V. Sherwood Forest
     
  • Rosalind "Rosie" Neisseria Linnaeus, Ph.D.
     
  • File:Sherwood Forest 02.jpg
    Sherwood, geist of the C.E.V. Sherwood Forest
     
C.E.V. Sherwood Forest, Class 3 Commonwealth Science Corvette [P]
Length: 30 m
Crew: Geist + 9 (3 minimum)
Hull: 4
Weapons: 2
Shields: 3
Engines: 4 - Typical 16 ly trip: 8 days (2 light years/day)
Consoles: 6
Geist Management Console Mk III [G, N]
Permits the geist to manage most of the ship's systems. Minimum crew is reduced to one-quarter of the normal (Restoration Era) crew complement.
+3 equipment bonus to geist rolls pertaining to routine ship functions
Prototype Precursor Sensor Console Mk II [S, X]
Grants the ship the ability to scan for Precursor artifacts.
+5 equipment bonus to rolls pertaining to Precursor artifacts
Geological Survey Console Mk II [G, N, S]
+5 equipment bonus to rolls pertaining to geology and mineralogy
Long Range Sensor Console Mk II [S]
Grants the ship "long" sensor range.
+5 equipment bonus to rolls pertaining to sensor readings
Prototype Hyperwave Transceiver Array Console Mk II [G, X] (disconnected)
Allows instantaneous communication with any other Hyperwave Transceiver Array Console.
+2 to rolls pertaining to establishing and maintaining hyperwave communication
Regional Topographical Mapping Console Mk II [G]
Deploys thousands of micro-drones to create a three-dimensional elevation map of the local terrain; maximum radius 1,000 km; requires 1 hour per kilometer radius.
No roll necessary for the mapping itself. Analyze the map using skills or equipment as usual.

[G] requires a geist, and will be inert if no geist is present
[N] is non-removable, and is inextricable from the starship
[P] Panglossian Era (starships are Restoration Era unless otherwise indicated)
[S] adds +3 to the bonus provided by the console, but is extremely limited in use [X] is a prototype: replacement parts are unavailable, and must be individually constructed

The following consoles have been removed and are stored on Fred.

Wormhole Network Interface Console Mk II [G]
Grants the ship the ability to use the wormhole network.


Chapters

Species

  • Bha'atar female
  • Bha'atar male
  • Kroy
  • Illurian
  • Melnorme Trader
  • Saurian
  • Siobhan female
  • Siobhan male
  • Slash
  • Xael female
  • Xael male
  • Zniss female
  • Zniss male

Rules

The game uses ZeroSpace 4e.

Useful Links


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