The Saint Margaret's Mystery
Campaign: Scooby Cthulhu
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<li>[[File:Dr_Althorp_(Michael_Caine).jpg|200px|thumb|none|Dr. Althorp]]</li> | <li>[[File:Dr_Althorp_(Michael_Caine).jpg|200px|thumb|none|Dr. Althorp]]</li> | ||
<li>[[File:File:Mrs_Clegg.jpg|200px|thumb|none|Mrs. Clegg, the cook]]</li> | |||
<li>[[File:Nurse_Happy_Codburn_(Shari_as_DC).jpg|200px|thumb|none|Nurse Happy Codburn]]</li> | <li>[[File:Nurse_Happy_Codburn_(Shari_as_DC).jpg|200px|thumb|none|Nurse Happy Codburn]]</li> | ||
<li>[[File:Karl_Kubiak.jpg|200px|thumb|none|Karl "Kube" Kubiak, member of the Road Devils]]</li> | <li>[[File:Karl_Kubiak.jpg|200px|thumb|none|Karl "Kube" Kubiak, member of the Road Devils]]</li> |
Revision as of 09:08, 20 May 2016
The Miskatonic gang investigates mysterious deaths that seem to be following an evangelist's "revival" meetings.
Recording of game session (YouTube)
Summary
(Spoiler alert: this summary reveals plot details of the Pelgrane Press adventure, The Dying of St Margaret's.)
While travelling through Colorado in their motorhome, the Miskatonic gang starts to feel the effects of their recent adventures. D.J.'s gunshot wound is starting to hurt and his arm is numb, and both Connie and Hideyori have a nagging cough. They pass a sign for "St. Margaret's Hospital", and decide that a doctor visit is in order.
The road zig-zags up a steep, rocky mountain and down the other side, to the town of St. Margaret's. St. Margaret's is a small town on the rocky shore of a large lake (Grand Lake). The sun is setting as the Miskatonic gang drive into town, casting beautiful red, purple, and yellow hues through the haze over the lake. Still following the signs for St. Margaret's Hospital, they find a long wooden bridge that leads to an island. A sign next to the bridge says "MAX WT 3500 LBS", so they decide to park the motorhome in town and walk across.
St. Margaret's Hospital is a crumbling Gothic building made primarily of stone. Dusty notes that it's unusual for a building this old to be made of stone in this part of Colorado, and Connie notes that the design is reminiscent of Victorian era monasteries.
The Miskatonic gang is greeted at the door by Nurse Happy Codburn, who triages D.J.'s gunshot wound, but soon notices that both Connie and Hideyori have some kind of respiratory infection. This is made even clearer when Hideyori coughs so hard that he passes out. After a quick examination of Hideyori and some questions to Connie, Happy deduces that they have diptheria! Happy asks the Miskatonic gang to wait in the lobby while she gets a wheelchair for Hideyori.
The gang looks around the lobby and nearby halls while they wait. The entrance hall is enormous, with a 12-foot-tall crucified Jesus looking sadly up to heaven and two wide stairways on either side of it. Dusty notices that the floors are Italian marble, which he finds inexplicable and disturbing. D.J. notices that a page is missing from the hospital register that Happy asked them to sign, and Connie observes that there are photos on the walls of the hospital staff going back almost 100 years, and that the earliest photos show them dressed in nun's habits. They all notice that the hospital is strangely quiet, and has the feel of an abandoned building, or a school after the students have all gone home.
Happy returns, and takes the Miskatonic gang to their rooms. Other patients, all of them old men and most of them in wheelchairs, watch silently. Happy asks questions about where the Miskatonic gang has been. At first, it seems that she is asking for medical reasons, but it becomes apparent that she would like to leave St. Margaret's, and feels trapped there.
After Happy leaves them, the Miskatonic gang explores the hospital, finding a library, a surgical theatre, and the pharmacy. They are all starting to sense that something is something is not right at St. Margaret's. The hospital is mostly empty, and everything from the walls to the paintings to the padlock on the pharmacy door are aged far more than they ought to be. They debate whether to break into the pharmacy, take the drugs they need, and leave, but decide to wait a bit until they see a doctor.
They return to their rooms, and are visited shortly afterward by Dr. Althorp, an elderly man with an English accent. His examinations are competent, but perfunctory. He seems apathetic, and can barely muster the energy or interest to write the prescriptions the Miskatonic gang needs.
People
- File:File:Mrs Clegg.jpgMrs. Clegg, the cook