Pirates of the Mesozoic

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The gang finds the Thinking Machine, which is a [[Media:Georgie_(Henry_F_Miller_player_piano_1892).jpg|player piano]] located in the Red Dog Saloon. They name it Georgie and promise to play it.
The gang finds the Thinking Machine, which is a [[Media:Georgie_(Henry_F_Miller_player_piano_1892).jpg|player piano]] (constructed in the Martian city of Schiaparelli in 2417) located in the Red Dog Saloon. They name it Georgie and promise to play it.


Later, a [[Media:Tyrannosaurus_rex.jpg|Tyrannosaurus rex]] attacks the town, but the Smith Gang drives it away.
Later, a [[Media:Tyrannosaurus_rex.jpg|Tyrannosaurus rex]] attacks the town, but the Smith Gang drives it away.

Revision as of 12:50, 11 July 2019

A team of cryptid hunters are transported into a world of Aztecs, dinosaurs, pirates, and UFOs.

Setting

A team of cryptid hunters are transported into a strange alien world, where they encounter Aztecs, cowboys, dinosaurs, pirates, and UFOs. Along the way, they are merged with alternate versions of themselves from other times, other places. How will they survive in this weird new world? And will they ever get home?

Bulletproof Blues RPG

Game Sessions

2019-05-28

A team of cryptid hunters in their outside broadcast vehicle are transported to a strange new world, inhabited by pirates, dinosaurs, murderous machines, and cowboys.

After narrowly escaping being killed by a prehistoric crinoid and a genuine dinosaur, they meet Sam Winston, who invites them to accompany him to Tranquility -- the closest thing to civilization within a day's travel. Leaving the broadcast truck behind (it's sitting in about eight feet of water), they start the trek to Tranquility.

YouTube recording of game session

  • Sam Winston, helpful cowboy

2019-06-04

The gang reaches the town of Tranquility, where they meet Barthan the provisioner, Tandy the bartender, Doctor Su, and Sheriff Hood. They start making themselves at home, while becoming aware that their memories are more complicated than they used to be. They attract the attention of Jakob, one of Edgelord's gang, but they embarass him and then send him on his way...

YouTube recording of game session

  • Rose Hood, sheriff of Tranquility
  • Tandy Schatzman, bartender at the Red Dog Saloon
  • Doctor Su, medical doctor of Tranquility
  • Sam Winston, editor of the Tranquility Tribune

2019-06-11

The gang heads out into the wilds to try and find Emmet, who has gone missing. They discover that he has been abducted by ant people. Along the way, John Erlang gets in touch with his inner Chinese deity, and Michael is nearly eaten by crocobats.

YouTube recording of game session

  • Miss Veronica, proprietor of the Bittersweet Tea Room
  • Randall Coburn, mayor of Tranquility

2019-06-18

The gang rescues Emmet -- along with two Aztecs and a Roman legionary named Marcus -- from the ant people. The Aztecs take off as soon as the group is safely away from the ant people nest, but Marcus accompanies therm back to Tranquility. They are hailed as heroes!

Later that day, they interrupt a "trial" -- Edgelord and his gang have tied Sam Winston to a post outside the newspaper office, and intend to whip him for "trading with the enemy" -- the Zhou Dynasty Chinese town of Wangguo. A brief scuffle ensues, as the good guys take down Edgelord's gang with ease. Edgelord himself proves to be more of a problem, but eventually they deal with him, and are hailed as heroes (again).

YouTube recording of game session

  • Randall Coburn, mayor of Tranquility
  • Cyril Frank, aka "Edgelord"
  • Rose Hood, sheriff of Tranquility
  • Marcus, Stoic former Roman legionary
  • Tandy Schatzman, bartender at the Red Dog Saloon
  • Emmet Wayne, prospector
  • Sam Winston, editor of the Tranquility Tribune

2019-06-25

The Smith Gang (which is how the townsfolk have started referring to the PCs) settle into their lives in Tranquility. Captain Harrows builds a couple of robots, which then start building better robots. Doctor Anna kills and drags back a Parasaurolophus and uses it to make soap. Isko plays piano at the Red Dog Saloon. Michael works on making bullets, while teaching his new apprentice Jack the basics of blacksmithing. John Erlang flies on his cloud to reconnoiter the local area, finding cities of Aztecs, robots, and pirates. John Erlang also introduces himself to the Zhou city of Wangguo. He has tea with General Hu, the governor of Wangguo, and Moshu Shi, a Taoist magician.

Later, Sheriff Hood asks them to look over the belongings that Edgelord left behind: a phone and a tablet (both solar powered), a chest full of gold and silver, a pistol, and a small vial of blue liquid that they eventually identify as a nanite swarm that can temporarily make someone invisible.

While investigating the phone, they discover that Edgelord had been corresponding with someone calling themselves the Black Spider. It appears that the Black Spider has sinister designs on the town of Tranquility.

YouTube recording of game session

  • Jack Black, former gunslinger, apprentice blacksmith
  • General Hu, military governor of Wangguo
  • Moshu Shi, Taoist magician, Wangguo

2019-07-02

The Smith Gang makes contact with the Black Spider, and learns that the Black Spider works for someone called the Hag of Crag Keep. The Hag of Crag Keep apparently has designs on the town of Tranquility -- she wants the Thinking Machine. This may be connected to black knights which attempted to take control of the town's main source of fresh water. The Black Spider does not have a description of the Thinking Machine -- all they have is a riddle.

I can be played but I'm not a game
I have keys but I don't have any locks
I have hammers but I don't have any nails
I have pedals but I'm not a bicycle
I can be tuned but I'm not a radio

The gang finds the Thinking Machine, which is a player piano (constructed in the Martian city of Schiaparelli in 2417) located in the Red Dog Saloon. They name it Georgie and promise to play it.

Later, a Tyrannosaurus rex attacks the town, but the Smith Gang drives it away.

YouTube recording of game session

Fun facts about Tranquility!

The town of Tranquility, New Mexico was once located mid-way between El Paso and Tuscon. It was home to over a thousand good people, and a handful of people who were not quite so good. In 1873, during a freak storm, the town was transported to the Outland. That was nearly ten years ago. The town now has around 300 residents -- most of the original population died during the first few months after the town's appearance in Outland.

Tranquility has a relatively diverse population:

  • around 60% (~180) white Americans (some of whom can speak Spanish, and a handful of whom can speak Athabascan)
  • around 15% (~45) black Americans (some of whom can speak Spanish, and a handful of whom can speak Athabascan)
  • around 15% (~45) Mexicans (all of whom can speak English in addition to Spanish, and a handful of whom can speak Athabascan)
  • around 5% (~15) Native Americans (primarily Apache, most of whom can speak English in addition to Athabascan -- the native language of most of the town's Native American inhabitants)
  • around 5% (~15) Chinese people (most of whom can speak English in addition to the Taishanese dialect of Chinese)

Useful Links

{{#vardefine:campaignname|Pirates of the Mesozoic}} {{#vardefine:campaigncategory|Fantasy}} {{#vardefine:campaignmoderator|bblackmoor}}

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